Privacy Policy
Last updated: November 5, 2026This Privacy Policy describes how UO Games ("we", "us" or "our") collects, uses and shares information when you use our mobile games and applications (the "Services"). By using our Services, you agree to the collection and use of information in accordance with this policy.
This policy applies to all UO Games titles, including Air Traffic Master (Android package com.uogames.airtrafficmaster) and Sablume (Android package com.uogames.sablume), both also available on the Apple App Store.
1. Information We Collect
We do not require you to create an account or provide personal information such as your name, address or phone number to play our games.
When you use our Services, some information may be collected automatically:
- Device information: device model, operating system version, language, screen size and similar technical data.
- Usage data: gameplay statistics, session length, in-game progress, crash reports and performance data.
- Identifiers: advertising identifiers (such as Google Advertising ID or Apple IDFA) and app-instance identifiers used by analytics and advertising services.
- Approximate location: a coarse, country/region-level location derived from your IP address (we do not collect precise GPS location).
2. Third-Party Services
Our games may use third-party services that collect information as described in their own privacy policies. Depending on the game, these may include:
- Google Play Services
- Google AdMob (advertising)
- Google User Messaging Platform (privacy consent messages; Air Traffic Master 2.2 and later)
- Google Analytics for Firebase (analytics)
- Firebase Crashlytics (crash reporting)
- Unity Ads (advertising)
- Apple Game Center (optional leaderboards on iOS; Air Traffic Master 2.2 and later)
- Google Play Games Services (optional leaderboards on Android; Air Traffic Master 2.2.1 and later)
- Apple AdServices (Apple Ads install attribution on iOS; Air Traffic Master 2.2 and later)
- OneSignal (push notifications; Air Traffic Master versions before 2.2)
These providers process data to serve and measure ads, analyze app usage and improve stability. Please review their privacy policies for details on their data practices.
2a. Analytics
Air Traffic Master uses Google Analytics for Firebase to understand how the game is played and to measure our own ad campaigns. It collects an app-instance identifier, device information, an approximate location (such as country or city) derived from your IP address, and in-game events such as games played, missions finished and ads shown. Analytics runs automatically while you play, in all regions, including the European Economic Area, the United Kingdom and Switzerland. We do not ask for consent to analytics, the game has no setting to turn it off, and your choice in the advertising consent message does not turn it off; uninstalling the game stops it. Google processes this data to provide Analytics to us. Under our Analytics data-sharing settings ("Technical support", "Recommendations for your business" and "Modeling contributions & business insights" are on; "Google products & services" is off), Google may also access it to provide technical support and business recommendations, and use it in aggregated, de-identified form for modeling and benchmarking. Google signals is off, and our link with Google Ads does not use Analytics data for ad personalization. See How Google uses information from sites or apps that use our services. Event-level and user-level Analytics data is kept for 14 months; aggregated reports may be kept longer.
2b. Leaderboards (Air Traffic Master 2.2 and later)
Leaderboards are optional. On iOS (Air Traffic Master 2.2 and later) they use Apple Game Center; on Android (Air Traffic Master 2.2.1 and later) they use Google Play Games. When LEADERBOARDS is on in the game's SETTINGS and you are signed in, the game sends your endless-mode scores to that service; guided first-session runs and runs that use REWIND are not sent. On Android, the game first connects to Google Play Games only when you tap LEADERBOARD, and Google may show its own sign-in screen; after a successful sign-in, later launches sign in automatically at the main menu while LEADERBOARDS is on. Game Center and Google Play Games show each player's best score, and, depending on your profile's visibility settings, other players can see your submitted scores with your Game Center nickname or your Play Games profile name. Apple and Google process this data under their own privacy policies. To match scores that are waiting to be sent with the account that is signed in, the game keeps a short code derived from your Game Center or Play Games player ID on your device. We do not send your player ID, nickname or profile name to our analytics or advertising services. Turning LEADERBOARDS off in the game's SETTINGS stops new score submissions and automatic sign-in, and deletes pending scores and the stored code from your device; scores already posted remain with Apple Game Center or Google Play Games.
3. How We Use Information
- To operate, maintain and improve our games;
- To fix bugs, crashes and performance issues;
- To show advertisements that keep our games free to play;
- To understand how players use our games so we can make them better;
- To comply with legal obligations.
4. Advertising
Our games are free to play and are supported by advertising. Ad networks may use advertising identifiers to serve personalized or non-personalized ads. Where required by law (for example the GDPR in the EEA/UK, or App Tracking Transparency on iOS), you will be asked for consent before personalized ads are shown, and you may decline. If you decline, ads may still be shown without personalization; if you also refuse consent to store or access information on your device, Google may show "limited ads", which do not use personal data for ad personalization. Data such as your IP address is still used to deliver the ad, and some limited ads may use cookies or local storage only to detect fraud and invalid traffic. You can also limit ad personalization at any time through your device settings ("Delete advertising ID" / "Limit Ad Tracking" on Android and iOS).
In the European Economic Area, the United Kingdom and Switzerland, Air Traffic Master 2.2 and later shows Google's consent message before ads are personalized, and you can change your choice at any time with the PRIVACY & COOKIE SETTINGS button in the game's SETTINGS. In US states where the law gives you this right, you can opt out of the sale or sharing of your data for advertising from the same PRIVACY & COOKIE SETTINGS button. The button appears only where one of these choices applies.
On iOS, Air Traffic Master 2.2 and later asks Apple whether the game was installed from an Apple Ads campaign, using Apple's AdServices framework (no advertising identifier is needed), and records the campaign identifiers in our analytics. This information is not passed to other ad networks.
4a. In-App Purchases
Some of our games offer optional one-time in-app purchases (for example, removing interstitial ads in Sablume). Payments are processed entirely by Google Play or the Apple App Store; we never receive or store your payment details. Purchases can be restored on a new device through the store's restore mechanism inside the game's settings.
5. Notifications
Air Traffic Master 2.2 and later sends optional reminders as local notifications scheduled on your device; no push service or push token is used. Earlier versions of Air Traffic Master may, with your permission, send push notifications (for example, occasional reminders or news about new content) delivered through OneSignal. These versions may register your device with OneSignal (a push token and basic device information) even if you do not allow notifications; see the OneSignal Privacy Policy for details. Notifications are optional: you can decline the permission prompt or withdraw permission at any time in your device's notification settings, and our games remain fully playable without them.
6. Children's Privacy
Our Services are not directed to children under the age of 13 (or the applicable minimum age in your jurisdiction). We do not knowingly collect personal information from children. Where our games participate in family-oriented programs, we configure advertising and analytics services to comply with applicable children's privacy rules (including COPPA and GDPR-K). If you believe a child has provided us with personal information, please contact us and we will delete it.
7. Data Retention
We retain automatically collected data only as long as necessary for the purposes described above. Data held by third-party services is retained according to their own policies. We keep a record of deletion operations for at least three years, as Turkish law requires.
8. Your Rights
Depending on your location, you may have rights under data protection laws such as the GDPR (European Union), CCPA/CPRA (California) or KVKK (Türkiye), including the right to access, correct or delete your data, and the right to object to or restrict certain processing. To exercise these rights, contact us at the email address below. You can also reset or delete your advertising identifier in your device settings at any time.
9. Data Deletion Requests
You can request deletion of the data associated with your device at any time. Our games (including Air Traffic Master and Sablume) do not use accounts, so requests can cover the analytics data and, where applicable, the push notification registrations that we control. To request deletion:
- Send an email to originalshop35@gmail.com with the subject line "Data Deletion Request".
- Include the name of the game (for example, "Air Traffic Master" or "Sablume") and, if available, your installation's analytics code (the app-instance identifier that Analytics uses). Air Traffic Master 2.2 and later shows this code as SUPPORT CODE in SETTINGS (tap it to copy); earlier Air Traffic Master versions and Sablume do not show it, and without it we cannot identify your analytics record. For an older Air Traffic Master notification registration, your device model helps us look for it.
- We act on eligible deletion requests without undue delay and respond within 30 days or one calendar month, whichever is sooner. We explain the action taken, anything still pending, and anything we cannot identify or delete, with reasons. Advertising data is processed by Google AdMob as an independent controller; our deletion page explains what this means and what you can do.
You can manage your advertising identifier in your device's privacy settings and disable notifications in system settings; these actions do not turn off Air Traffic Master's analytics. Uninstalling the game stops all data collection. Leaderboard scores are held by Apple Game Center (iOS) or Google Play Games (Android). On Android you can delete this game's Play Games data in your Play Games profile, or delete your Play Games account and all associated games data in your Play Games profile or your Google Account; for Game Center, please consult Apple for the deletion options available. See our step-by-step guide at uo-games.com/data-deletion.html.
10. Data Security
We take reasonable technical and organizational measures to protect the information processed through our Services. However, no method of transmission or storage is 100% secure, and we cannot guarantee absolute security.
11. International Transfers
The third-party services listed above may process data on servers located in countries other than your own, including the United States. These providers maintain safeguards required by applicable law for such transfers.
12. Changes to This Policy
We may update this Privacy Policy from time to time. Changes will be posted on this page with an updated "Last updated" date. Continued use of our Services after changes constitutes acceptance of the updated policy.
13. Contact Us
If you have any questions about this Privacy Policy or our data practices, contact us at:
Email: originalshop35@gmail.com
Website: https://uo-games.com